Very good, I am waiting for this for a couple of years. But it is low priority for me personally. I enjoy better quality content. But it will add to the immersion for sure.
Wet paint effect looks sick
https://www.reddit.com/r/BeamNG/comments/og6eyv/wet_paint_effect_looks_sick/?utm_medium=android_app&utm_source=share
Maybe instead of rain drop textures you can put dirt textures
I know, i'm talking about applying the texture to the correct area. It can surely track the impact, but how would it apply the texture at the correct place ?
The car texture is one single image, there is no differentiaiton between left and right for example. How would you make dirt/scratches actually get applied onto the car without it being affecting the whole car ?
Very good, I am waiting for this for a couple of years. But it is low priority for me personally. I enjoy better quality content. But it will add to the immersion for sure.
Wet paint effect looks sick https://www.reddit.com/r/BeamNG/comments/og6eyv/wet_paint_effect_looks_sick/?utm_medium=android_app&utm_source=share Maybe instead of rain drop textures you can put dirt textures
Yeah, but how would you make it so that it only happens at the right place and not everywhere ?
Check the impact's power
No, i mean how would you make it so that the texture doesn't apply to all the car ?
I mean, I'm sure beamng can track the place of impact
I know, i'm talking about applying the texture to the correct area. It can surely track the impact, but how would it apply the texture at the correct place ?
Sorry I still don't get what you mean
The car texture is one single image, there is no differentiaiton between left and right for example. How would you make dirt/scratches actually get applied onto the car without it being affecting the whole car ?