T O P
Atitkos

Drop pod raid prime target.


cock_pussy

I think you mean *food* drop pod.


Himenim

It's the same


[deleted]

Lol cannibal life baby


Vernomelon

I will give them a warm welcome with sentry guns 💕 <3


ravnag

Dude. Learn the rules: no posting cool areas without seed info. It's a rule I just made up, don't bother looking to the right.


Vernomelon

>Seed : blade > >Coordinate : 18.53°N 11.58°E > >Coverage : 50% > >Map Size : 275x275 was away at that time. Also how can you edit a post after posting it? i want it seeds in there


jonleepettimore

OP delivers!


ravnag

Op is godlike


g4bkun

He is the Messiah!


lesser_panjandrum

We are all individuals!


MisterCheesy

I like Cheese!


PresNixon

I am lactose intolerant!


Kamiyosha

I'm Human intolerant!


MaxwellGrenn

I'm allergic to socializing! Oop there's the hives.


phoenix_flies

I'm not


ravnag

I think you can edit post but can't edit title, you should have EDIT button below the post on desktop


Vernomelon

cant seem to find it. Besides comments, there are only share, save, hide and the 3 dots which only shows: \-Delete \-Mark as Spoiler/NSFW \-Send me a notifications


ravnag

Someone commented below, we can't edit image post. Sorry man, my bad, I didn't know that.


Vernomelon

ahh its fine. thanks for helping me 👍


BearNecesseties

Upvote it to the top, lads. Go go go.


JerikTheWizard

Can't edit an image post


ravnag

Ohh I didn't know that. Well that sucks. At least OP delivered.


Warmier

Sadly you can’t edit a headline once you post. But, like you did, post a comment if you have more info to add. 😁


ravnag

Hey it doesn't work for me. Which map size did you choose? Globe and map?


Rayrleso

It didn't work for me either, until I switched the map size to the bigger-medium one.


Vernomelon

50% coverage map size is on last on medium size (275x275 if i remember correctly)


just_gimme_anwsers

I thank


hagnat

should be an actual rule, though


weeknie

I second this rule


MissSorchy

I’m all for this rule :D


ravnag

I agree, let's make me a mod


Sitsonass

Quick question. If you don't record that stuff at the start, is there I spot I can find my seed info somewhere?


LordMortimus

A nice little haven, but the fight to claim it will be fraught with great peril.


[deleted]

[удалено]


101st_kilometre

That is even less creative. Just wait until they fall asleep at night, then sneak past them with all your stuff, and build a door so they don't attack you at your home.


Mingsplosion

Yeah, creative is doing something like make a pod launcher and launch to the enclave. That's not exactly feasible, but that would be creative.


[deleted]

[удалено]


Mingsplosion

There is no creative solution to be had here. Every solution is going to be one of the straightforward solutions of fight, sneak, or go around.


Professional_Egg1556

Worship the bugs as gods, and sacrifice your flesh to them. Bam, a 4th option - I'm creative.


PlayerZeroFour

Use pawnmorpher to become one of the bugs?


LumpyJones

Taming could be an option, but that means waiting until winter, and only if winter comes hard enough to hibernate them. otherwise, they could hopefully knock a few out and rescue tame them. still risky as hell but it's about the only alternative option that comes to mind.


Mingsplosion

> only if winter comes hard enough to hibernate them If they're in hibernation, then taming is completely unnecessary to get past them. That's functionally the same as sneaking.


LumpyJones

I mean taming them as an alternative addition to sneaking past them. Having them as pets would be better than having a feral hive at your door blocking traders and visitors as well as enemies.


DoctorProffalternate

I mean, that's like saying you can't be creative in rimworld because every game ends with you dying, winning or quitting.


[deleted]

I chose love. Tame the beasts and become one with the bug


SirNanigans

...exit...for...my colonists??? I don't follow.


[deleted]

[удалено]


NormalManWithBarcode

Killboxes are the least creative defense method you could use, regardless of what traps you put inside


mittythekitty

Even when I forbid the doors my colonists wander right in for that delicious insect jelly as soon as they go into a daze.


Suspicious-Service

Do you set an area restriction? It worked for me with a radiation circle in the middle of map, but not 100% sure


mittythekitty

I'm on a new map with bugs and instead of doors I did an area restriction and it works way better. They do still wander in sometimes but I've just started arresting everybody who gets a wandering eye haha. The only issue I'm having is that sometimes they send their caravan right through the bug cave until I cancel it and go out in a different direction from my camp. Any way to resolve that besides killing them? I'm finally up to enough manpower to take them on now.


DoctorProffalternate

>I'm on a new map with bugs and instead of doors I did an area restriction and it works way better. They do still wander in sometimes but I've just started arresting everybody who gets a wandering eye haha. I'd read that. "That door. Why are we forbidden to even look inside these caves? What are they hiding there?" "The mayor said it's unsafe." "Unsafe my ass. When something's unsafe you hang a sign, you don't build a damn blast door. Besides, Do you know why Flebe's in the hospital? He had one of his "bouts" and tried to go there. Rick damn near cut off his leg arresting him. What could be more 'unsafe' than that?" "I don't know, but I don't think Rick knows what's in there either. He was just trying to follow orders, not weighing risks." "Exactly, which means what that little lackey's been doing is what the mayor told him. The mayor... He's been here the longest. He has to know what's there. He might be the only one who does." "Well, someone had to be there to know its unsafe and build the door, so I guess you're right." "Do you think he just saw what's in there? Or... made it?" "What's that supposed to mean?" "Use your imagination. An empty cave, conveniently isolated from both the living areas and the outside. What if the dangerous thing wasn't there when the mayor arrived? and who is it dangerous for?" "And what could possibly be in there? The mayor killed people, we killed people too. Even if he killed people who ought not to be killed, its not like we'd have a way of telling by their skeletons. And it wouldn't be anybody we ever knew, because none of them went missing suddenly. Same if he ate them when he just arrived, just skeletons left now." "You're thinking about it wrong. What could be in there? What couldn't be in there? I don't know if you fucking noticed, but this planet is home to at least one omnipotent superintelligence of the highest class who may or may not be dormant, and probably dozens of lesser but still very capable AIs who may or may not be serving it. There could be literally anything there."


DoctorProffalternate

Part 2: This couldn't end well. It won't. But at least it gave Jack something more immediate and tangible to worry about than the impeding doom. A doom much greater than the mere end of his life. "Right now, son, you're the second most enlightened member of the colony. Scratch that, no, it's been years since I've been to these god accursed caves, while you've been there just now. so you're actually even more enlightened than me. So tell me, how are the bugs doing?" Bones. Bones. Bones. Blood painting the floor until it looked like it was just the color of the rock. Corpses strewn like trash, old and new. A thousand chittering mouths. Ten thousand chitinous legs tapping the floor of the cave. It took jack a while to notice in the cacophony, but the worst sound of all eventually revealed itself with a whisper. The grinding of chitin against rock. Digging. Digging a future grave. Death. The smell of the death that was. The sight of the death that is, should he make a noise. That sound heralding the death that will be. "They're expanding. They'll kill us all." "I know that. I'm asking, how long do we have left." "You're insane. We need to evacuate now. Nothing in the rim could possibly be worse than what will happen when they break to us." "I'm afraid that's not a possibility. Not a wise one, anyway. These hives usually reach an equibalerium at a certain point. The insects, thank god, don't know how to farm, so they relay on hunting to keep themselves fed, and that's naturally a finite food source." "And in this case?" "You want to know why Rick is so loyal? when he joined the colony I've noticed he is an unusually quick young lad. No, don't give me that sarcastic expression, not in mind, although apparently he's still better in that department than you. Physically quick. That makes him a good fit for arresting people who do things they ought not to, but also for other tasks. How long have you been in the colony?" "You going to answer my question at some point?" "You're not really in a position to ask any questions, but for the sake of smoothing things, yes, I'm getting to it. Now answer, how long have you been in the colony?" "A year and a half." "And before that you were just a part of the outside world, right?" "Naturally." "It's been a while since I've been there, so tell me. Is there a central authority now? Law and order in the rim? Free healthcare, maybe? I'll take that expression as an answer. So, did you ever wander where all the raiders were? I'm sure you've met plenty during your time outside. Or been one." "We had raiders, in drop pods..." "And all the others? Do all raiders use drop pods now? In your time here, have you ever built a trap, maintained a turret, or been sent outside with a gun in defense? Or did you think no one noticed our colony, which is one of the biggest on the planet? The reason Rick is so loyal is his speed made him a good fit for the task of opening the doors leading from that cave to the outside, and fleeing. Raiders would miss our hidden entrance, and think that was the entrance to our fortress and the untold riches within. Oh, they prepared for a great deal of things. They would use light to better see whatever lay ahead. They threw rocks to try and spot traps. They shot to trigger any mines we might have had. They came equipped with smoke to obscure any turrets, snipers to counter any we might have, power armor, gun and blade, drugs, bionics... all for naught. At first, nothing would happen, as they ventured deeper into the caves. Then, eventually, all that light and noise... it would attract *them.* Rick is loyal because he saw so many raiders going in, but never coming out. Nothing to say? Very well. It was beneficial in the beginning. Yes, the very beginning. I was alone, and could only lose by fighting against the desperate tribesman that showed up. Die where we fought, or die limping on the way to the herbal medicine I managed to scrounge. Then someone showed up not to kill me, but to join me. You've met my wife Margaret, right? I was desperate. If the tribesman wouldn't have gotten me, the rimworld itself would have. And honestly, I was lonely too. I told her not to go into the caves, that it's dangerous. I haven't told her why. I couldn't. And I've done the same with everybody else since that day. We grew. And with us grew the raids. No longer just desperate lone nomads seeing traces of human life, hoping to find residences of people live or dead, but organized raids. It didn't matter. They died all the same. Eventually, we reached a point where we could handle the raids ourselves, but it didn't matter. Somewhere along the way, the insects stopped being a convenience and started being a liability. They needed to be fed, more than just the wildlife around and a few natural mushrooms could feed them. So we fed them. As our wealth grew, more and greater raids came, sometimes multiple groups banding together across the planet to try and claim the riches of our great fortress. And with them grew the insects. Eventually the rumors said our fortress held the ultimate prize: a ticket off this planet. They're right, you know. You'd have to build the ship, and start the reactor, but the knowledge is here. And the materials. But if we left now... I don't want to imagine what would happen to this planet. It would be flooded with insects untold. They'll construct new hives where they find things to hunt. Until they consume everything. In the beginning, I thought we could keep this up forever. Or that, if the raids at least died down gradually, the insects would leave slowly and can be dealt with, by us or the other factions or nature itself. But I kept counting how many raiders went in, to estimate if the insects were getting enough food, and their numbers. And then one day I thought, twenty raiders coming in and not a single one out. They are fairly well armed and each could take on a single insect with relative ease. There must be at least twice that number of insects inside. But the cave I saw was too small for that many insects. So I went to that cave, to see. And see I did. That was the last time I went there. There won't be a next time. I swear I would never have done it if I knew they could do it. That they can- they will- get out of that accursed prison cell someday. But now it's too late. The people can't know. A day will come when we shall be faced with a choice. To face down the fury of the endless swarm, or fly away and let the planet be swarmed. But for now, the others cannot know. They must stay here. The insects must be fed."


Shadeleovich

Damn that was a good read


DoctorProffalternate

Thank you, that was a trip to write. Went from just saying I'd like to read that, to writing a short Paragraph, to an entire short story. Decided to change the ending when I got to it too, originally it was the mayor working on a nuclear missile or some other super weapon to take the insects out and contemplating whether he can let Jack go or will it destabilize the colony too much and thus undermine that purpose, but decided to go with more of a lovecraft vibe with a bit of hopefulness.


Shadeleovich

Definitely do writing if it's not already your hobby!


Suspicious-Service

Does area restriction prevent accidents when in a mental state? The bugs? I never dealt with them but I saw something about taming them in the winter in comments of this post somewhere. There are also mods that let you control where you leave the map for caravans


mittythekitty

No they still wander in when in a mental state, I have to arrest them to keep them away.


jeffbloke

the best approach here would be to create a second entrance to the hidden area and use a wall to wall off the bugs. that should minimize the amount of times that dazed pawns try to path into the bug den, assuming they start in the hidden area.


Suspicious-Service

But then no more kill box :(


jeffbloke

another possibility would be to keep a stack of wood next to the door and wall it up as soon as someone went on break. i've seen this done effectively for keeping drug binges down (by walling up the drugs)


Suspicious-Service

Oh I see, that sucks. Do you have to convert them back then?


mittythekitty

Nope you can just release them and they rejoin your colony like normal. They get a debuff for being imprisoned though


Suspicious-Service

Huh, that's good to know, thanks!


Nitackit

That won't last long. How do you farm jelly when they are asleep if you let the raiders slowly kill them off? No, you wall them in and swipe jelly at night. You can finance rapid colony development on insect jelly.


cock_pussy

However, the journey will be rewarding with food and jellies.


Vernomelon

sry for those who was asking earlier for seeds. I was away at that time :( Seed : blade Coordinate : 18.53°N 11.58°E Coverage : 50% Map size : 275x275 Note, Due to my mistake, i didnt capture a full picture at the top too. In real gameplay the top area is fully covered with stones just like a normal mountainous biome does.


Larry_Spendstin

Thank you for your seed


acatisadog

That's ... Weird if outside of context


Larry_Spendstin

I'm not sure what you mean. I see nothing weird about taking the seed of a man for my own pleasure.


Vernomelon

👍


Ovisobscuris

Ah, Randy bless you with 3 pods of chocolate in a row.


cidrei

Full maps and location with terrain. Not entirely accurate but close enough. Missing the sand. [Fogged](https://i.imgur.com/w7tpjGX.jpg) [No Fog](https://i.imgur.com/b7mPSPm.jpg) [Location](https://i.imgur.com/AwMRrhh.jpg) [Tagged album](https://imgur.com/a/jcXIWE6) [Mountain Pockets] [Temperate Forest] [Limestone, Granite] [Seed: blade] [Coverage: 50%] [Rainfall: 7/7] [Temperature: 3/7] [Size: 275x275] [18.53N, 11.58E]


Vernomelon

thanks for covering on the details dude! <3


Reysanor

Here it is.


nickispapi1_

is this vanilla?


Vernomelon

sorry, its not. But dont worry because i didnt used any mod that alters biome generation, so it should be the same for everyone. :)


LordXamon

I usually spend an our on map reroll


MauPow

Spam click to generate 100 maps, come back in 15 minutes to pick your favorite, get the geysers in the perfect spots, start game ... Close game in 15 minutes because planning is too overwhelming


Vuelhering

Stop watching me play.


Uraneum

Same here, I have such specific requirements in my head that it takes forever to find a good seed lol. My maps must: -contain marble -be mountainous or large hills -have a nice pocket to set up base in -be near a friendly faction to trade with -preferably have all 4 seasons


Anceptor

-mountains have to be on the north or south side


Lost_my_acount

Please tell me the seed and the coords


Vernomelon

Seed : blade Coordinate : 18.53°N 11.58°E


Freakyjoestarman

This comment section reminds me of a sperm bank


FlyOnTheWall61

Lmao "seed plz" nice observation :)


zshiiro

Oh my god man


GreatHeroJ

I see gardeners everywhere


AWildEnglishman

Seed please!


Vernomelon

Seed : blade Coordinate : 18.53°N 11.58°E


upsetie

Gib plz


Vernomelon

Seed : blade Coordinate : 18.53°N 11.58°E


upsetie

Thanks boss


Mlemort

Post seed, or may Randy curse your colony with 2 years of heat waves and permanent infestations


Vernomelon

Seed : blade Coordinate : 18.53°N 11.58°E with pleasure


UrWeatherIsntUnique

WOOHOO! Thanks for posting. Been low key refreshing the comments 😅


Mlemort

Wonderful. May Randy allow your colony to prosper!


Vuelhering

Is that a wandering centipede up top? Also the top can have raiders. That's not sealed.


BluegrassGeek

Ideology added centipede corpses that spawn on the map when you start.


DoctorProffalternate

Yeah, it made the planet once housing an advanced civilization destroyed by an archotech in a war from heavily implied to stated canon.


Vernomelon

the picture isnt full but at the top its all just stones there because its a mountainous biome


Vuelhering

Ah okay. Yeah looks sweet.


Carpathicus

Please dont be cruel and post the seed! You should share your happiness.


Vernomelon

Seed : blade Coordinate : 18.53°N 11.58°E


WildDitch

# INSECTOIDS WANT TO KNOW YOUR LOCATION


Acanth0s

Seed?


Vernomelon

Seed : blade Coordinate : 18.53°N 11.58°E


Acanth0s

ty


imsoswolo

Seed?


Shadowjumpyr

Area revealed


ProbablyNotAnElf

There are two squares from the north they can come from lol


The_Silver_Nuke

Normally you'd be right, but look closely. There's rock there. It's like, 2-3 pixels that shows the rough stone so it's fairly secluded.


Vernomelon

the picture isnt full but at the top its all just stones there because its a mountainous biome


HecklingCuck

Seed info?


Vernomelon

Seed : blade Coordinate : 18.53°N 11.58°E


SkippyDingus3

I feel the need... The need for the map seed.


Vernomelon

Seed : blade Coordinate : 18.53°N 11.58°E


SkippyDingus3

Bless you.


TheLouisvilleRanger

It’s gonna take you three hours to do anything outside of your little grotto.


ob-2-kenobi

"Every now and then, RNGesus smiles upon some drooling little loaf child and says 'You, my son. You shall be the one with all the figgy pudding' " - https://youtu.be/ChSUvdU_Sbk


2bitnerd

S E E D ?


Vernomelon

Seed : blade Coordinate : 18.53°N 11.58°E


petervaz

Jolly good morning dear sir/madam, perhaps you have not noticed when my peers requisited, but we require this map seed. Thank you in advance.


Vernomelon

Seed : blade Coordinate : 18.53°N 11.58°E


petervaz

And the madlad replied to every single one. Well played, OP.


Vernomelon

Well im still not sure how reddit comments work so i just reply to everyone asking for seeds XD. I predicted my single comment on the post might not reach others like how youtube works.


petervaz

No big, thanks for posting the seed, this layout looks pretty interesting so I want to try it.


R4ndyR4ndom

That's right!


IhateALLmushrooms

I likey!!! What seed and location is this?


Vernomelon

Seed : blade Coordinate : 18.53°N 11.58°E


IhateALLmushrooms

Nice! Thank you!


AliasTheLoneWolf

It has been 3 hours and still no seed and Coords :(


Vernomelon

Seed : blade Coordinate : 18.53°N 11.58°E


mehmemoo

SEEEEEEEEED


Vernomelon

Seed : blade Coordinate : 18.53°N 11.58°E


tom_12124

Seed pls


Vernomelon

Seed : blade Coordinate : 18.53°N 11.58°E


The_Moons_Sideboob

If there ends up being no seed provided, I won't do anything but I will feel disappointed in you. Harsh but fair


Vernomelon

Seed : blade Coordinate : 18.53°N 11.58°E


The_Moons_Sideboob

Thank you very much!


Fishbowl_Super

may we, perhaps, be as blessed with a seed?


Vernomelon

Seed : blade Coordinate : 18.53°N 11.58°E


Fishbowl_Super

oh hell yeah


Alejandrozq

Insect lair: ah yes come here there is nothing wrong in this place


SuperInSanic

That anima tree is not gonna let you build there.


Vernomelon

It only covers a small part tho. I dont see it a problem building there


ranfur8

Can you upload the word save? I want to try and play on that map, its been a while since I played and want to try.


Vernomelon

Sure! But you will have to wait untill tomorrow though as im on bed rn :)


Vernomelon

I'm so sorry but I think can't do it. I think it'd be more reliable if you were to do it by yourself as the options for something like Ideology or character stats, might not suit your preferences.


zombie_tomato

Spawn of my dreams !!!


A_Rampaging_Hobo

I once had a base kinda like this, I just laid out like a hundred traps and barely ever had to defend my base


enraged_supreme_cat

Sorry for my bad English, IMHO, the downside of this, you're going to experience harder fights in siege raids, since you cannot immediately fire at those siege raiders from range, you need to order your pawns to travel through that cave. Imagine a siege raid is coming from the bottom, and they have a big-ass mortars + some fortifications, that cave entrance is like counter-kill box, it is your pawns who are getting choked. You're dead. You need to quickly get at least one mortar ASAP to counter siege, place some traps on bottom west, or you need to dig an opening (with embrasure or window) toward the bottom west from your base, so that at least some pawns have easier access to fire toward the bottom open fields, I prefer this way in the long term. But this defense have another downside, another type of raid (sapper) that will immediately attack your embrasure, ignoring the cave, if this thing happens, prepare some gunners on the inside to defend. You will need to place some traps inside as well. Or, insect infestations right inside that opening that you just dug, again traps are your friends. And beware of the drop pod raids... they are nasty. Rimworld, in any way will have some ways to hit you hard.


jbwhite42

drop seed and coords? lol


Hansoloflex420

bless your mods. no way thats vanilla.


Vernomelon

you're right its not vanilla. But i dont have any mods that alter any seed generation tho


Angrymechanoid

Dog, we require the seed, we beg you


Vernomelon

Seed : blade Coordinate : 18.53°N 11.58°E


SuspiciouslyElven

Give me your seed dammit


Vernomelon

Seed : blade Coordinate : 18.53°N 11.58°E


Ranger5125

Bad guy OP keeping the seed to himself


Vernomelon

Seed : blade Coordinate : 18.53°N 11.58°E


thedecalcaptain

Posting here because I want seed XD


Vernomelon

Seed : blade Coordinate : 18.53°N 11.58°E


Professional_Talk701

Can I get that seed?


Vernomelon

Seed : blade Coordinate : 18.53°N 11.58°E


Oliverkahn987

Seed me daddy


Vernomelon

Seed : blade Coordinate : 18.53°N 11.58°E


Zylneth

Have fun with thermite raids and droppod mechs


mohd2126

Seed please 🖐️


Darkraptortheasshole

Just wait for raids that your not ready that will be your tomb


[deleted]

uuhhhh insectoids


jrobinson3k1

Could raids show up at the 2 tile opening at the top?


Vernomelon

Im not sure about that but outside the pictur, the top are are just stones as i am playing on mountainous biome. And i can assure you raids will not happen there due to enough thickness.


wallawallawingwong

Does the history teller Influence the colony Spot


Vernomelon

I dont think it does but I havent fully researched it yet so i cant say for sure.


AtLeastIAmNotOnFire

OP about to be Moses parting the Bug Sea to get to the Promised Land


Canisventus

"Bless Randy and the rng god", the famous last words. They just get your hopes up, only to make you fall from higher.


friesorsalad

I tried the seed and it's not the same for me. Does anyone have an idea why this wouldn't work? Is it maybe a mod interfering?


Vernomelon

sorry forgot to mention that its on : \-50% coverage \-275x275 map size


friesorsalad

Ah. Maybe thats it. I'll give that a try. Thanks for replying!


maxvesper

Termites would like to have a word


supermarioben

how do you people keep getting these cool mountains? all I ever get is doo doo


Toil_is_Gold

pretty sure maps are predetermined and not based on RNG.


Brudus90099

You got nothing on my map


Ravensoneye

Dude wtf! The random generator of this game creates so many cool things


CandorCore

Only problem is that your buildings are gonna piss off the anima tree. But **worth**.


Doctor_Ghillie

Area Revealed


RevolutionaryAct1785

Sweet thanks


GuardYourPrivates

If you suck up the water will you end up with a lot of rich soil?


PresNixon

Question: What about this map if you use the hospitality mod? How do visitors get in with all the bugs? Or even without the mod, what about traders and the like? I'm super interested in trying out this map, but not sure what to expect going in.


FireBirdHawk

So, knowing my luck I'd find that map... but I'd spawn in the lower right little hole behind the icons.


NirvanaPenguin

that's one safe meditation spot, but that turret in the tunnel doesn't have power right?


Grey-Buddhist

Did you land in upper right open area? Or lower left closed in area?


VanillaMuch2759

I usually despise caves but that almost makes it worth it.


BoatyMcBoatFace1012

Oh nope anima tree


butaud

It looks like a stick figure guy with a giant head holding a sword and leaning over to look at the ground.